HEXWORKS, the developers of Lords of the Fallen, have revealed that the PS5 Pro version of the game runs at the highest PC graphics settings, demonstrating the console's impressive capabilities.
In an interview with Eduard Gonzalez, Principal Engine Programmer at HEXWORKS, we learned more about the PS5 Pro's performance and the enhancements implemented for Lords of the Fallen.
Interview Highlights
On Unreal Engine 5 Performance:
With this foundation, the PS5 Pro hardware upgrade marks a significant step forward. It enables further improvements to object visibility, texture density, and overall resolution, all while boosting framerates. The PS5 was solid, but the Pro is truly exceptional hardware.
On the Most Impressive PS5 Pro Feature:
If we had to highlight a single standout feature, it would be the GPU, which belongs to a hardware generation beyond the original.
On PS5 Pro vs. PS5 Improvements:
The improvement is noticeable, with a 40% increase in the game’s native rendering resolution. ...In the PS5 Pro version of Lords of the Fallen, Performance Mode provides rich visual detail at 4K60 (upscaled from 1440p) with a fluid 60 frames per second... For those playing in Quality Mode, this runs at a native 4K30...
On PlayStation Spectral Super Resolution (PSSR):
PSSR is an impressive technology...After extensive testing, we found no visual differences compared to our custom version of UE5's upscaling...Therefore, we decided to continue using our own upscaling method.
On PS5 Pro vs. Maxed-Out PC:
The game indeed utilizes the highest graphics settings available on PC... In short, you’ll enjoy top-tier PC graphics on the PS5 Pro, but you’ll need to choose between native 4K at 30 FPS or upscaled 4K at 60 FPS.
On PS5 Pro Pricing:
Building a PC with comparable components...at a similar quality level would be significantly more costly, so it’s great to see Sony is bringing this high-end hardware to a wider audience.