The Witcher 4 Enters Full Production, Says CD Projekt Red

CD Projekt Red has announced that The Witcher 4 (Project Polaris) has officially entered full-scale production, promising a remarkable experience .

CD Projekt Red's Sebastian Kalemba, VP and Game Director, announced that The Witcher 4 (Project Polaris) has officially moved into full-scale production, following the completion of pre-production.

The Witcher 4 Enters Full Production, Says CD Projekt Red

I'm thrilled to announce that Project Polaris has entered the full-scale production phase! With new challenges just around the corner, it’s the talented and hard-working people who make me believe we can together make the upcoming Witcher Saga a remarkable experience. No stopping now! Stay tuned for what’s on the other side of the coin! ⚔️

The announcement was accompanied by an image, potentially offering a first glimpse into the game's visuals.

CD Projekt Red revealed the project over two years ago, confirming their switch from REDengine to Unreal Engine 5. CTO Paweł Zawodny highlighted the benefits of this partnership:

This cooperation is so exciting, because it will elevate development predictability and efficiency, while simultaneously granting us access to cutting-edge game development tools.

While the engine switch is expected to streamline future development, The Witcher 4's timeline is still lengthy as the team adapts to the new tools. The game is aiming to push the boundaries of RPGs with innovative features and mechanics, while remaining accessible to newcomers.

With voice-over and motion capture slated for 2025, a release date for The Witcher 4 is still some years away.

About the author

mgtid
Owner of Technetbook | 10+ Years of Expertise in Technology | Seasoned Writer, Designer, and Programmer | Specialist in In-Depth Tech Reviews and Industry Insights | Passionate about Driving Innovation and Educating the Tech Community Technetbook

Join the conversation