Assassin's Creed Shadows: Size Compared to Origins, New Mechanics Detailed
Assassin's Creed Shadows will be similar in size to Origins, but will feature a Wanted system, procedural factions, and a Canon Mode for a more dynam
Ubisoft has revealed new details about Assassin's Creed Shadows, including its size and several key gameplay mechanics. While not the largest game in the series, it promises significant improvements. Map Size and World Design During a Reddit AMA, developers compared the game's explorable landmass to that of Assassin's Creed Origins. While this might seem like a smaller scale compared to recent entries, the developers emphasized a focus on creating a densely packed and engaging world. New Gameplay Mechanics Wanted System A Wanted system will dynamically increase the difficulty and tension based on player actions. Being discovered in Castles will trigger a province-wide alert, introducing challenging Guardian enemies throughout the game world. This high-alert state persists for an entire season, forcing players to adapt their playstyle or wait for the season to change. Procedural Factions A procedural faction system will impact each province. The balance of power between factions…