Complete RT Shader 1.6 Delivers Up to 3x Faster Performance
Graphics modder NiceGuy's Complete RT ReShade shader has been updated to version 1.6, promising up to 3x faster performance and improved visuals.
Graphics modder NiceGuy has released Complete RT ReShade shader version 1.6, featuring significant improvements, including up to three times faster performance. This update also brings enhancements to upscaling and ray tracing. Performance Boost and Enhanced Upscaling The updated shader demonstrates a substantial performance gain, with the Global Illumination mode running at native resolution in just 4ms compared to 13.5ms in the previous version (1.5). This translates to frame rates of 71 FPS versus 49 FPS, though results may vary. The internal upscaler now dynamically adjusts Global Illumination resolution with floating-point scales from 33% to 100%. It can also automatically match rendering resolution with standard upscalers like NVIDIA DLSS, AMD FSR, Intel XeSS, and Unreal Engine TSR. This leads to improved performance, reduced flickering, and better overall quality. Improved Ray Tracing Complete RT's implementation of ReSTIR GI has been improved in both performance and quality,…