Everything We Know About The Witcher 4: From REDengine to Unreal

Eurogamer compiles all the available information about the development of The Witcher 4, including the switch to Unreal Engine and CD Projekt Red's .

CD Projekt Red has shifted its focus from Cyberpunk 2077 to its next major project: The Witcher 4. While details remain scarce, Eurogamer has compiled all the currently available information about the development of this highly anticipated RPG.

Everything We Know About The Witcher 4: From REDengine to Unreal

Based on previous interviews with CDPR, here are the key takeaways:

  • Switch to Unreal Engine: CD Projekt Red has transitioned from its proprietary REDengine to Unreal Engine for pragmatic reasons. This allows the studio to work on multiple projects simultaneously, addressing previous development bottlenecks.
  • Partnership with Epic Games: The collaboration with Epic provides CDPR with technical support and expertise.
  • Ambitious RPG: The Witcher 4 is expected to be a highly ambitious RPG, continuing the legacy of the series.
  • Lessons Learned from Cyberpunk 2077: CDPR is taking a new approach to game development, prioritizing longer pre-production phases and regular technical reviews to prevent a repeat of Cyberpunk 2077's troubled launch.
  • Focus on Quality: The studio will pay closer attention to different game versions, ensuring a consistent experience across platforms.
  • Cautious Release Date: CDPR will avoid announcing a release date prematurely to prevent delays.
  • Marketing Strategy: The marketing campaign for The Witcher 4 will be longer than that of Cyberpunk 2077: Phantom Liberty but shorter than the original Cyberpunk 2077 campaign.
  • Release Window: The game is expected to launch roughly a year after its official announcement, on PC and consoles without any timed exclusivity.

With 400 developers currently working on The Witcher 4, and the project officially in full development, anticipation is building for this next installment in the beloved franchise.

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