Ken Levine Reveals Why BioShock Infinite's Developers Were Disbanded After Release
Ken Levine explains the reasons behind the disbandment of Irrational Games after BioShock Infinite, citing leadership challenges and studio structure
Irrational Games, known for the acclaimed BioShock series, was unable to continue the franchise after the release of BioShock Infinite. Former studio head Ken Levine has now opened up about the reasons for the studio's closure. Leadership Challenges In an interview with Edge Magazine, Ken Levine discussed the challenging development process of BioShock Infinite. He admitted to struggling with his leadership role after the success of the first BioShock. This transition to management, combined with personal difficulties, led him to doubt his own abilities. “Imagine. You’re a creative person, and suddenly as your vision for the project grows, you have to become a manager, and you don't have any training or skills for this. My mental health was a mess during Infinite. I was stressed, a lot of personal things were happening in my life at that time, and then both my parents died. I just couldn't do it anymore, and I felt like the team didn’t trust me.” Development and Structural I…